Pokemon Go Making Big Map, Spawn Rate Changes. By Marc Deschamps - October 20, 2022 04:41 pm EDT. 0. It seems big changes are in the works for Pokemon Go over "the next few weeks." According to 3. SG Poké Map. If you live in Singapore, then you can also go to this dedicated website to obtain tons of details about Pokemon Go. The website has included details about the recent spawning of Pokemons in Singapore, raids, Pokestops, gyms, and more. Although, this Pokemon Go live map is only available for Singapore and no other location. "Nests" are locations where multiple of a specific Pokemon spawn frequently and consistently. "Recurring Spawn Points" (RSPs) are locations where the Pokemon spawns consistently but not as frequently and usually only one at a time. If a nest/spawn is updated, please put it on the "updated nests" layer and upload an icon of that Pokemon as the Wild Pokémon Mechanics. Pokémon Let's Go Pikachu and Let's Go Eevee feature a change to the Pokémon wild encounters. Wild encounters have changed considerably from past games. First, the Pokémon appear on the overworld and encounters start when you walk into it. Each Pokémon may sometimes have an aura. Valparaiso. Victoria. Vicuna. Vilcun. Villa Alemana. Villarrica. Vina del Mar. Yumbel. PokeMap GO shows Pokemon in Chile so you can find and catch any pokemon you need! The map, called Pokémon Go Nests Curated Map, doesn't reveal the locations of Pokémon in real-time but it does show you where the Pokémon nests, or spawn, sites are. It can also be added to 1t39I. Tag: spawnNa pojawiły się szczegóły kolejnego eventu o nazwie Power Plant. Kolejne tematyczne wydarzenie zabierze nas na teren elektrowni – oczywiście w przenośni, bo głównym motywem wydarzenia będą… Czytaj więcej! Niantic podzieliło się z nami szczegółami Pokemon GO Tour: Live, które będą uzupełnieniem do Pokemon GO Tour: Johto. O Pokemon GO Tour: Johto mogliście przeczytać tutaj – we… Czytaj więcej! Świąteczny czas będziemy świętować do końca roku, ale całe event został podzielony na dwie nieco różniące się od siebie części – sprawdźcie co czeka nas podczas tej pierwszej… Czytaj więcej! Zapowiadane jeszcze w październiku ulepszanie PokeStopów i gymów trafiło do gry. Niecałe dwa miesiące temu Niantic zapowiedziało kilka usprawnień, wśród których było tzw. ulepszanie PokeStopów i gymów. Jest… Czytaj więcej! To będzie drugi event z serii Pokemon GO Tour, który tym razem zabierze nas w podróż do regionu Johto. Na początku trzeba zaznaczyć, że wzorem Pokemon GO Tour:… Czytaj więcej! Other languages Translate Pokémon Go File:Pokémon Go License: Proprietary (free of charge) Platforms: iPhone and Android Language: multiple languages Website: [1] Install: Google PlayApp Store Programming language: C# Pokémon Go is a mobile augmented reality game by Niantic in which the player catches and collects Pokémon that "spawn" at locations all over the map. The game was released for Android and Apple's iOS in July 2016. Niantic switched the base map from Google Maps data to OpenStreetMap data in December 2017. [2][3] There is also some speculation that certain kinds of features in OpenStreetMap may influence where certain Pokémon species spawn. [4] For example, water Pokémon are said to spawn near bodies of water. Since its initial release, many Pokémon Go players have edited OpenStreetMap in an attempt to improve their gameplay. Many players have made good-faith edits to OpenStreetMap, such as adding buildings and roads that reflect reality on the ground. On the other hand, there have also been many cases of Pokémon Go players adding spurious parks or deleting schools in an attempt to essentially tag for the renderer. Pokémon Go players are strongly encouraged to improve the map but are expected to follow good practice like any other mappers. Pokémon Go is powered by the Unity game engine. See also Tips for new (Pokemon Go) mappers External links Pokemon GO Mappers - What They Do and Why They Do It The following article is intended as a summary guide or “white paper” of sorts intended for interested travelers and also potentially Niantic engineers and future AR game developers. The author, WoodWose, is a Silph Road Research Group Scientist Emeritus who has had a long-term interest in researching the interactions between Pokémon GO and OpenStreetMap (OSM). This is a slight departure from regular Silph Research Group studies, but we hope that it is useful all the same. About once a week, as if by clockwork, someone on The Silph Road subreddit invariably asks: “When will OpenStreetMap data be updated in Pokémon GO?” This is a fair question. Niantic has used OSM data to power various features of Pokémon GO since the very start, but the answer is simply something we cannot know. Niantic updates their maps when they need to. There is no published schedule. Over Pokémon GO’s three-year lifespan, there have been many months, even years, between updates of different map-related features. As time has passed, however, the map data that Niantic uses has been investigated, analyzed, and most importantly experienced by trainers around the world. Through those observations, several flaws in the system have become increasingly apparent. The following issues by no means constitute a definitive list, but they do represent a small handful of problems that are either impacting a significant number of trainers or affecting specific Pokémon GO communities in a particularly severe way. Key Points The OSM tag natural=bay completely blocks wild Pokémon appearing on some populated islands. There is no OSM standard to say that islands shouldn’t be covered by this tag. Update – October 16, 2019: The Saronic Gulf (the primary example used in this article) has regained wild Pokémon. Other locations, such as the Gulf of Cádiz remain without wild Pokémon. Despite the change, it appears that natural=bay has not been removed from the list of spawn blocking tags outside of the Saronic Gulf. Gyms located in parks that were mapped as “multipolygon relations” or surrounded by closed “highways” (which in OSM includes paths, footpaths, and dirt tracks) are unable to host EX raids. ✓ Update – October 10, 2019: Niantic has rolled out an EX raid update. Not only were both EX raid related recommendations in this article implemented, the hidden map data that controls EX raid eligibility was also updated to a newer version, possibly matching the map data that is currently used to determine nesting areas! Certain tags representing large geological features cause nests, namely natural=plateau and natural=valley. These map tags are able to eclipse entire urban areas, flooding them with a single species of Pokémon for weeks at a time and interfering with “increased appearance” events. ✓ Update – May 14, 2021: All of the major known nests associated with natural=plateau andnatural=valley appear to have been removed from that game. In particular, the removal of the plateau nests in Berlin was acknowledged in the release notes for version At the time of writing, it is unclear if natural=plateau andnatural=valley no longer cause nests globally, or if the fixes were targeted at certain locations. The map data used for different game features has been sourced at different times. There are currently gaps of over a year between different game-map features. Certain important tags associated with nests and biomes are not displayed on the visual game map at all. Bays Blocking Spawns Certain OSM tags have the effect of limiting or even eliminating Pokémon spawns within their mapped areas. One such example is natural=bay. Like many other water-related tags, it blocks wild Pokémon from appearing inside any area on which it is present – with the exception of Pokémon spawns from items such as incense and lures. Every time blocked areas have been updated using newer map data, the tag natural=bay has consistently caused issues for various coastal trainer communities across the globe: time, and time, and time again. While similar issues have occurred with other tags (such as university campuses being incorrectly tagged), the unfortunate issue with blocking natural=bay is that it effectively cuts off already isolated island communities from a significant portion of the Pokémon GO experience and leaves trainers (who have often invested time and money in the game) unable to participate in fundamental gameplay elements for months at a time. Image: The Saronic Gulf, west of Athens, Greece was covered by a spawn-blocking natural=bay tag, shown above as red. In this case, square kilometers encompassing several populated islands have been left without wild Pokémon since March 2019. The problem was quickly “fixed” on OSM but hasn’t been updated in Pokémon GO. Map © OpenStreetMap contributors. To compound the issue further, the OSM wiki page for the natural=bay tag states: “There is currently no definitive rule if small islands within a bay should be mapped as part of the bay or if they should be excluded of [sic] the bay area as inner rings of the corresponding multipolygon relation.” This means that some OSM mappers do not include populated islands as “inners” of natural=bay areas and can’t necessarily be faulted for mapping in this way. As a result, many populated islands in bays are covered by tagging that results in wild Pokémon being completely absent, regardless of the level of urban development or historic GPS/cellular activity. Unless this is changed, more islands will almost certainly be impacted by the same problem in future updates as additional bay features are inevitably added to OSM. Lack of EX Eligibility In Park Areas Putting aside the aging map data used for EX Raids, there are additional outstanding issues that continue to impact EX eligibility. Two such issues are: 1) Gyms located in parks that are mapped as “multipolygon relations” (complex map areas usually drawn using more than one line) have never been eligible unless another factor such as sponsorship is at play. This has been the case since the EX Raid feature was officially released. These same parks are otherwise completely capable of becoming nests in-game and often represent the largest, most socially/culturally significant parks in urban areas (the Sydney Royal Botanic Gardens is one such example). 2) Gyms surrounded by simple closed highway loops cannot be EX Eligible. In OSM, the key highway= indicates anything from a narrow walking track (highway=path) to a multi-lane freeway (highway=motorway). Blocking EX eligibility on gyms surrounded by closed highway loops may have been intended to prevent crowds of trainers gathering around POIs in the middle of roundabouts and other similar roads, but it also has the effect of blocking many gyms from EX eligibility if they are surrounded by any closed highway= loop. If the intention was specifically to block EX Raids in roundabouts and similar features, it may be more effective to apply the exclusion to gyms surrounded by closed ways tagged with the key junction=, or more specifically tagged with junction=roundabout as opposed to highway=. Large Geological Features Causing Nests Nests are one of the oldest features in Pokémon GO and were one of the earliest community-building elements as trainers shared the locations of sought-after species with each migration. Nesting tags can generally be allocated into several basic categories: park and recreation features ( parks, gardens, playgrounds, and recreation grounds) “open” natural features ( meadows, heaths, and grasslands) agricultural features ( vineyards, farmland, and orchards) Typically, these tags represent open green spaces that are not significantly covered by built-up urban development and large residential populations. Two tags have come to stand out as exceptions to the above descriptions: natural=plateau (multiple cases across Berlin, Germany) natural=valley (evident in Považské Podolie, Slovakia) Entire valleys and plateaus becoming nests is problematic in that they do not represent open green “park-like” spaces and are clearly not the intended functionality of the nest feature. The aforementioned tags only occur a small number of times globally. In several cases, they intersect built-up towns and cities, impacting significant areas sometimes consisting of hundreds of square kilometers. Image: A significant portion of the city of Berlin, Germany, is covered by nesting natural=plateau areas, shown as dark green. Map © OpenStreetMap contributors. While some may appreciate the novelty of these “meganests,” there are a number of issues associated with them, including: The pool of available nesting species is dominated by older, common, and non-meta relevant Pokémon (a different topic in its own right), and this results in these locations being swamped by a single kind of undesirable Pokémon for weeks at a time. Nests have frequently been observed to limit or even block the effects of particular events where select rare Pokémon appear more frequently in the wild. Trainers who are located deep within these areas are all but excluded unless they travel significant distances. A similar issue occurred with the landmass of Long Island, New York. Fortunately, in the case of Long Island, the tag that resulted in the nest was added in error. After several months and a lot of noise from the Long Island trainer community, a nest update resolved the problem. Conversely, the tags associated with plateaus and valleys are unconventional but still accurate, meaning that they cannot simply be removed from OSM without making changes that equate to tagging for the renderer. So, if updating to newer “correct” map data isn’t the solution for these meganests, what is? Some travelers hold the hypothesis that Niantic simply set all tags that contain the keys natural= and leisure= as nests and then took steps to remove those that may cause issues. Examples include the tags natural=wood and leisure=nature_reserve; both do not appear to have nesting properties despite still allowing spawns within their boundaries. If Niantic is capable of removing certain tags from their “nesting list,” this may be the appropriate course of action for tags such as natural=plateau and natural=valley. The Game Map as a Visual Means of Communication Because the map data used for Pokémon GO’s current visual game map was sourced during December of 2017, whereas EX eligibility was sourced July 2016 and nest map data was sourced February 2019, there is a disconnect between what trainers see on the game map and what they experience in gameplay. This disconnect is compounded further because Niantic has frequently pushed notifications or made statements including: Different Pokémon may be appearing in parks around you. It’s a great time to explore your local parks! The following Pokémon will be appearing more frequently in the wild around water… These have frequently left travelers wondering – which parks? what water? The game map does not render the majority of nesting “park” features; many kinds of waterways do not display in-game despite having an obvious effect when it comes to increasing water types in their proximity; and the disconnect in time between certain map-related features further adds to the confusion. Is it really ideal that trainers must use external map sources and database queries just to identify whether a park “counts” or if Pokémon GO recognizes that a particular body of water exists? There are two distinct solutions to these problems: Firstly, Niantic could synchronize the versions of all map-derived features so that game visuals, nests, and EX eligibility match, clearly communicating the environment as Pokémon GO understands it. Secondly, Niantic could render more tags on the visual map. Currently, only 3 out of 20+ known OSM tags associated with nests¹ show as dark green, and OSM mapped waterways such as waterway=stream and waterway=river do not render at all despite their importance to particular varieties of water-type Pokémon. What Niantic Has Done Right It may seem easy to disparage Niantic over some of the issues discussed above. It is important to acknowledge, however, that as one of the first of its kind, Pokémon GO has achieved a lot as a global augmented reality game. Travelers can move to a distant country, where the language, urban design, and culture might be completely distinct, and yet Pokémon GO’s gameplay so often manages to adapt, presenting a unique yet somehow familiar and deceptively detailed gameplay experience tying together the mapped urban fabric, biomes, weather and countless points of interest. One could only imagine the kinds of discussions that occurred behind closed doors in Niantic’s offices as those responsible debated the wide variety of map features that ended up contributing to nests, biomes and other game features. It’s likely some difficult design choices had to be made. Niantic has also shown that they do have the ability to listen and adapt, albeit at their own pace. The addition of more Pokémon to parks and some mapped paths with a focus on rural areas was a great start and made many previously unviable locations at least somewhat playable. Additionally, the update that removed the Long Island “meganest” in New York allowed thousands of trainers to participate in events where previously they were unintentionally restricted from doing so. Parting Words It would be to Niantic’s benefit to resolve these issues promptly – Niantic’s use of map data is a critical element when it comes to players’ interactions with their platform. OSM data plays an important role in Pokémon GO as well as other titles such as Harry Potter: Wizards Unite. Ignoring these problems or placing them on the backburner can leave impacted trainers in a situation where they might direct their energies and enthusiasm in less than desirable directions, such as seeking out exploits or map vandalism. Further, Niantic arguably has a responsibility as a trailblazer in this genre to ensure that they establish and maintain fair, high-quality ways for their users and customers to interact with the game worlds that they create, as they will set the standard for AR titles yet to come. Until next time, see you on the highway=footway, travelers! -Scientist (Emeritus) WoodWose With special thanks to Scientists Cham1nade and Skyeofthetyger for always putting up with my inconsistent use of the Oxford comma, and for being amazing, patient copy editors. Discussion regarding OpenStreetMap and Pokémon GO almost inevitably leads to a spike in vandalism of the platform that dedicated mappers have to spend hours tracking and cleaning up when they could instead be working on improving the map for everyone. That being said, the Meowth is well and truly out of the bag when it comes to OSM and Pokémon GO, and many of the above issues result in many illegitimate edits in their own right. If you are looking at adding something to OSM, maybe start by checking out the OSM wiki, remembering to keep your contributions fair and honest! Footnotes ¹ The following tags cause nests and EX eligibility, and are known to render as Dark Green on the game map: leisure=golf_course, leisure=park and landuse=recreation_ground. The following tags have been observed to cause nests and EX eligibility (assuming all tags are shared), but do not appear on the game map: leisure=garden, leisure=pitch, leisure=playground, leisure=recreation_ground, landuse=farmland, landuse=farmyard, landuse=grass, landuse=greenfield, landuse=meadow, landuse=orchard, landuse=vineyard, natural=grassland, natural=heath, natural=moor and natural=scrub, as well as the discussed nesting oddities natural=plateau and natural=valley. Appendix: Timeline of known OSM to Pokémon GO Updates Date In-Game Map Visuals Nests & Blocks EX Eligibility Path Spawns 7-16 Global Google Maps visuals OSM active at launch OSM data sourced OSM data sourced? 8-16 ↓ ↓ 9-16 ↓ ↓ 10-16 ↓ ↓ 11-16 ↓ ↓ 12-16 New OSM data sourced New OSM data sourced ↓ Implemented 01-17 South Korea only OSM visuals Updated ↓ 02-17 ↓ 03-17 ↓ 04-17 ↓ 05-17 ↓ 06-17 ↓ 07-17 ↓ 08-17 New OSM data sourced ↓ 09-17 ↓ ↓ 10-17 ↓ ↓ 11-17 Global OSM visuals Implemented 12-17 New OSM data sourced 01-18 Updated 02-18 03-18 04-18 New OSM data sourced + updated 05-18 06-18 07-18 08-18 09-18 10-18 11-18 12-18 01-19 02-19 New OSM data sourced OSM data sourced? (Unconfirmed) New OSM data sourced 03-19 Updated ↓ Updated 04-19 ↓ 05-19 ↓ 06-19 ↓ 07-19 ↓ 08-19 ↓ 09-19 ↓ 10-19 Updated OpenStreetMap and the magnifying glass logo are registered trademarks of the OpenStreetMap Foundation. The Silph Road is not endorsed by or affiliated with the OpenStreetMap Foundation. Hej Trenerzy!Co myślicie o mapach pokazujących występowanie Pokemonów w Pokemon Go? Takie ułatwienie dla graczy. Nie wiem jak Wy, ale do tej pory spotkałam już kilka tego typu map. Kilka z nich miałam okazję też przetestować. Niestety często zdarza się tak, że mapy pomijają niektóre Pokemony lub lokalizacja Pokemonów nie pokrywał się z ich faktycznym występowaniem w grze. Czyli dobry pomysł, nad którym trzeba trochę otrzymaliśmy do testów nową mapę, która obecnie jest w fazie beta. Przetestowaliśmy ją na Katowicach i Poznaniu i ganeralnie zapowiada się całkiem dobrze. Odpaliłam mapkę na jednym telefonie a na drugim grę Pokemon Go i zrobiłam małą wycieczkę po okolicy. Każdy Pokemon którego spotkałam, był też na mapie i na odwrót. Mapa pokazuje też czas, jaki pozostał do ucieczki Pokemona z danej lokalizacji. Wystarczy nacisnąć na interesującego nas osobnika i mapa pokazuje dokładną informację, kiedy Pokemon zniknie. Ciekawie to wygląda i mam nadzieję, ze sami też to zobaczycie 🙂 tylko pamiętajcie o odświeżaniu co chwilę mapy, bo Pokemony mogą nagle pojawić się niedaleko Was lub nagle tak jak wspomniałam, mapa jest w wersji beta. Czyli wyglądowo zostanie jeszcze podreperowana i zespół pracuje jeszcze nad uruchomieniem całej Polski – na razie jest to tylko Warszawa. Jak słyszałam, jest to bardzo czasochłonna praca ale na dniach prawdopodobnie będzie uruchomiona pozostała część mapy. Obserwujcie i czekajcie na swoje miejscowości 🙂 I testujcie oczywiście. Każda nawet mała uwaga pomoże na pewno usprawnić tu macie link: W związku z kilkoma krytycznymi uwagami na temat udostępnionej mapy, chciałabym napisać krótkie wyjaśnienie. Oczywiście nie wykluczamy sytuacji, że twórcy gry będą banować konta korzystające z mapy (tego nie jesteśmy w stanie przewidzieć). Jednak nie chcemy też pomijać tej tematyki – ponieważ tego typu mapy pojawiają się wszędzie. Zależy nam na pokazaniu wszystkich możliwości – również tych “ułatwiających” rozgrywkę. Korzystanie z mapy jest dobrowolne i do niczego nie zmuszamy – używacie jej na własną odpowiedzialność. My przekazujemy tylko stworzony pomysł 🙂Pozdrawiambeti89 Pokemon Go Wayfarer (Image credit: Niantic) When Pokémon Go first launched, many ambitious players invested time and resources into setting up interactive Maps and Trackers to assist players in finding everything in the game, from Raids to rare Pokémon spawns. While some of this was great for everyone involved, it also put a lot of strain on Niantic and brought up concerns about cheating. Through a concerted effort on Niantic's part, changes were made to the back end of the game that make it more difficult for Trackers and Maps to work. Most of these sites have since gone offline, but a handful still few sites have found legitimate ways to provide players with guidance to finding things in-game. And we're here to walk you through the remaining options. Also, be sure to check out our best Pokémon Go accessories, so you can be fully equipped on your Pokémon journey!Why use a Map or Tracker in Pokémon Go in the first place?While the information each Map or Tracker can provide varies and the quality of that information can be spotty in many areas, these tools can give players direction and save them a lot of time. If you're trying to find a Machop nest so you can power up your Machamp, some Maps lay out all of the nests in an area and what Pokémon are spawning there. If you're looking for a particular Raid battle, there are Maps for that too. If you're visiting a new area and want to know where the biggest clusters of Gyms and Pokéstops are, there are also Maps for that. One site even tries to keep track of rare Pokémon some players consider some or even all of these tools to be cheating, they can provide invaluable guidance for those who use them. Of those that are still up and running, four stand Map for Pokémon GoPokemon Go Tracker (Image credit: iMore)Go Map is a collaborative, real-time map that lists Pokéstops and Gyms, as well as Pokémon spawns. Because this site relies on players to report locations and spawns, it is more useful in some areas than others. This site also offers an interactive Pokédex with statistics and in-depth details about each Pokémon. They offer a PVP guide that provides not only step-by-step instructions, but also a break down of their preferred Pokémon for PVP battles. You can sort Pokémon by country and city as well for major cities, or use it as a more traditional map. For those who also play Harry Potter Wizards Unite, they offer a Map for that game as for Pokémon GoPokemon Go Map Tracker (Image credit: iMore/Casian Holly)PokeHunter is one of the Maps and Trackers that runs remarkably well. They offer detailed information on Gyms, including which Team has control at any moment, how many spaces remain in a Gym, and where Raids are happening. It'd be a perfect tool save for one massive downside: it only works for a handful of cities in three US states. If you happen to live or work in one of the following cities, this is a fantastic tool:California (Cupertino, Downtown Campbell, Mountain View, North San Jose, Santa Clara, Sunnyvale, Pasadena, and Los Banos)Minnesota (North Saint Paul, Apple Valley, Eagan, Savage, Burnsville, Prior Lake, South Minneapolis, and Lakeville)Oregon (Downtown Portland, Happy Valley, Gresham, and Hillsboro)PoGoMap for Pokémon GoPokemon Go Map Trackers (Image credit: iMore)PoGoMap is a comprehensive map of all Gyms, Pokéstops, and Nests and one of my personal favorites for one particular reason: it differentiates between normal Gyms and Gyms that have the potential to hand out EX Raid Passes. Although EX Raids aren't happening at the moment because of the global pandemic, when they are happening, this is an invaluable this Map has the ability to report lots of useful details, such as which Pokémon are spawning in a current Nest, when Team Go Rocket has invaded a Pokéstop or even which Research tasks any particular Pokéstop is handing out, I found these features to be underutilized in my area despite being near multiple large cities. In some areas with more active players, these tools could be handy, but even without them, I find the information on this particular Map to be super helpful. They also have a Map for Harry Potter Wizards Unite Silph RoadPokemon Go Map Tracker The Silph Road Nets (Image credit: iMore/Casian Holly)Saving the best for last, The Silph Road has remained the biggest and best-organized site for Pokémon Go players to collaborate. In addition to their comprehensive Pokédex and countless guides on Pokémon Go, they have a Map that has all the Nest locations with both confirmed and rumored Nest spawns. Plus, there's an unofficial League Map that provides locations for real-world meet-ups of all varieties. Their site offers more information on Pokémon Go than any other I've ever found, and the people running it from all around the world are some of the most knowledgeable and dedicated players in the game. It's easy to see why they are the go-to authority on all things Pokémon options for Pokémon GoMaybe, for some reason or another, these tools just aren't cutting it for you. While there will never be the number or quality of tools for Pokémon Go players as existed in its early days, there are still other options. Namely, the best thing you can do for real-time information on Pokémon Go is to connect with other local players. Many social platforms, such as Facebook and Reddit, run local Pokémon Go communities. These groups often have active Facebook Messengers Groups and Discord Chats, where you can connect with other local players who share locations of rare Pokémon spawns, Raids, coveted Research tasks, and more. If these tools just aren't enough, your best bet is to connect with other players through these about Maps and Trackers in Pokémon Go?Do you have any questions about how to use these tools to up your Pokémon Go game? Have you found another Map or Tracker that isn't listed here to be particularly useful? Drop us a comment below, and be sure to check out our Complete Pokédex, as well as our many other Pokémon Go Guides so you too can become a Pokémon Master! Casian Holly has been writing about gaming at iMore since 2019, but their real passion is Pokémon. From the games to the anime, cards and toys, they eat, sleep, and breathe all things Pokémon. You can check out their many Pokémon Go and Pokémon Sword and Shield guides and coverage here on iMore.

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